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	<title>Comments for iestyn.net</title>
	<atom:link href="http://www.iestyn.net/wp/comments/feed" rel="self" type="application/rss+xml" />
	<link>http://www.iestyn.net/wp</link>
	<description>"the concrete world is starting to get ya."</description>
	<lastBuildDate>Sun, 13 May 2012 17:06:48 -0700</lastBuildDate>
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		<title>Comment on Making games and apps for iOS and Android in Unity3D, using Augmented Reality (Vuforia) and gyroscope control. by Unity3D augmented reality workshop demos &#8211; WIP at iestyn.net</title>
		<link>http://www.iestyn.net/wp/2012/05/10/unity3d-ios-android-augmented-reality-vuforia-gyroscope-control/comment-page-1#comment-120785</link>
		<dc:creator>Unity3D augmented reality workshop demos &#8211; WIP at iestyn.net</dc:creator>
		<pubDate>Sun, 13 May 2012 17:06:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.iestyn.net/wp/?p=694#comment-120785</guid>
		<description>[...] a few screengrabs of some of the demos I&#8217;ll be showing at augmented reality workshop at dotBrighton. Characters are animated, so it looks much better in action on the [...]</description>
		<content:encoded><![CDATA[<p>[...] a few screengrabs of some of the demos I&#8217;ll be showing at augmented reality workshop at dotBrighton. Characters are animated, so it looks much better in action on the [...]</p>
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		<title>Comment on Murdoor &#8211; Additional Information by Iestyn</title>
		<link>http://www.iestyn.net/wp/2012/04/02/murdoor-additional-information/comment-page-1#comment-113518</link>
		<dc:creator>Iestyn</dc:creator>
		<pubDate>Mon, 16 Apr 2012 11:28:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.iestyn.net/wp/?p=673#comment-113518</guid>
		<description>Yeah, PlayMaker is a fantastic utility. 

Beware when talking to a lot of programmers there&#039;s a certain amount of elitism and intellectual willy-waving. Anything that simplifies what we do is frequently and unnecessarily scorned upon. :)</description>
		<content:encoded><![CDATA[<p>Yeah, PlayMaker is a fantastic utility. </p>
<p>Beware when talking to a lot of programmers there&#8217;s a certain amount of elitism and intellectual willy-waving. Anything that simplifies what we do is frequently and unnecessarily scorned upon. <img src='http://www.iestyn.net/wp/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Murdoor &#8211; Additional Information by Jesse Comb</title>
		<link>http://www.iestyn.net/wp/2012/04/02/murdoor-additional-information/comment-page-1#comment-113366</link>
		<dc:creator>Jesse Comb</dc:creator>
		<pubDate>Sun, 15 Apr 2012 21:01:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.iestyn.net/wp/?p=673#comment-113366</guid>
		<description>That&#039;s freaking cool man - I&#039;ve been using playmaker for a couple of weeks and I&#039;m loving it! 

I&#039;m a designer by trade - I&#039;ve talked with programmers about its viability and most turn their noses up at it for one reason or another saying its nice &quot;for kids&quot;. Cool to hear an endorsement from a programmer.

I&#039;m making small games faster than I ever have before, so clearly something&#039;s working.</description>
		<content:encoded><![CDATA[<p>That&#8217;s freaking cool man &#8211; I&#8217;ve been using playmaker for a couple of weeks and I&#8217;m loving it! </p>
<p>I&#8217;m a designer by trade &#8211; I&#8217;ve talked with programmers about its viability and most turn their noses up at it for one reason or another saying its nice &#8220;for kids&#8221;. Cool to hear an endorsement from a programmer.</p>
<p>I&#8217;m making small games faster than I ever have before, so clearly something&#8217;s working.</p>
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		<title>Comment on Murdoor &#8211; Additional Information by Murdoor &#8211; A game in Unity3D for Molyjam2012 at iestyn.net</title>
		<link>http://www.iestyn.net/wp/2012/04/02/murdoor-additional-information/comment-page-1#comment-110339</link>
		<dc:creator>Murdoor &#8211; A game in Unity3D for Molyjam2012 at iestyn.net</dc:creator>
		<pubDate>Mon, 02 Apr 2012 07:17:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.iestyn.net/wp/?p=673#comment-110339</guid>
		<description>[...] Archives            &#171; Unity3D test on iPad3, iPad2, and iPhone 4s Murdoor &#8211; Additional Information &#187; [...]</description>
		<content:encoded><![CDATA[<p>[...] Archives            &laquo; Unity3D test on iPad3, iPad2, and iPhone 4s Murdoor &#8211; Additional Information &raquo; [...]</p>
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	<item>
		<title>Comment on Logitech Z5500 suddenly dying &#8211; blown IC by pisboy</title>
		<link>http://www.iestyn.net/wp/2009/12/25/logitech-z5500-suddenly-dying-blown-ic/comment-page-1#comment-41519</link>
		<dc:creator>pisboy</dc:creator>
		<pubDate>Fri, 11 Mar 2011 11:58:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.iestyn.net/wp/?p=607#comment-41519</guid>
		<description>I changer my blown chip yesterday and everysting work fine except the analog imputs.It seems that if i connect the audio jack to imput 3 i have signal not only on channel 3 but also on channel 2. (direct imput 2 and 3) and the sound is weak and with problems.The guy that installed the cirrus logig IC told me that is strange that 2 pins of the IC are in short.

DOes someone have a scheme for the hole PCB of the z5500 pod?</description>
		<content:encoded><![CDATA[<p>I changer my blown chip yesterday and everysting work fine except the analog imputs.It seems that if i connect the audio jack to imput 3 i have signal not only on channel 3 but also on channel 2. (direct imput 2 and 3) and the sound is weak and with problems.The guy that installed the cirrus logig IC told me that is strange that 2 pins of the IC are in short.</p>
<p>DOes someone have a scheme for the hole PCB of the z5500 pod?</p>
]]></content:encoded>
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		<title>Comment on Shoreham Airshow crash photo by Stolen Shoreham Airshow Crash Photos &#171; wightwatch</title>
		<link>http://www.iestyn.net/wp/2007/09/17/shoreham-airshow-crash-photo/comment-page-1#comment-40174</link>
		<dc:creator>Stolen Shoreham Airshow Crash Photos &#171; wightwatch</dc:creator>
		<pubDate>Mon, 28 Feb 2011 07:29:13 +0000</pubDate>
		<guid isPermaLink="false">http://iestyn.net/wp/2007/09/17/shoreham-airshow-crash-photo/#comment-40174</guid>
		<description>[...] READ FULL ARTICLE &#8211; http://www.iestyn.net/wp/2007/09/17/shoreham-airshow-crash-photo [...]</description>
		<content:encoded><![CDATA[<p>[...] READ FULL ARTICLE &#8211; <a href="http://www.iestyn.net/wp/2007/09/17/shoreham-airshow-crash-photo"  rel="nofollow">http://www.iestyn.net/wp/2007/09/17/shoreham-airshow-crash-photo</a> [...]</p>
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		<title>Comment on Flash settings manager is blank or doesn&#8217;t load: A fix by Adrian Parr</title>
		<link>http://www.iestyn.net/wp/2010/05/18/flash-settings-manager-is-blank-or-doesnt-load-a-fix/comment-page-1#comment-35164</link>
		<dc:creator>Adrian Parr</dc:creator>
		<pubDate>Mon, 10 Jan 2011 12:00:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.iestyn.net/wp/?p=649#comment-35164</guid>
		<description>That&#039;s crazy!!</description>
		<content:encoded><![CDATA[<p>That&#8217;s crazy!!</p>
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		<title>Comment on Arduino + Flash + Wii Nunchuck + Servos + Webcam. Part 1 by doms</title>
		<link>http://www.iestyn.net/wp/2009/03/29/arduino-flash-wii-nunchuck-servos-webcam-part-1/comment-page-1#comment-28328</link>
		<dc:creator>doms</dc:creator>
		<pubDate>Sun, 31 Oct 2010 00:31:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.iestyn.net/wp/?p=200#comment-28328</guid>
		<description>yezzer
i need your code
send me the code please, thank
doms@hotmail.co.jp</description>
		<content:encoded><![CDATA[<p>yezzer<br />
i need your code<br />
send me the code please, thank<br />
<a href="mailto:doms@hotmail.co.jp">doms@hotmail.co.jp</a></p>
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		<title>Comment on Flash settings manager is blank or doesn&#8217;t load: A fix by Thibault</title>
		<link>http://www.iestyn.net/wp/2010/05/18/flash-settings-manager-is-blank-or-doesnt-load-a-fix/comment-page-1#comment-25355</link>
		<dc:creator>Thibault</dc:creator>
		<pubDate>Wed, 08 Sep 2010 23:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.iestyn.net/wp/?p=649#comment-25355</guid>
		<description>Hi there,

Yes we are actually working on changing this. Expect some new stuff around the settings manager soon ;)

Thibault</description>
		<content:encoded><![CDATA[<p>Hi there,</p>
<p>Yes we are actually working on changing this. Expect some new stuff around the settings manager soon <img src='http://www.iestyn.net/wp/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Thibault</p>
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		<title>Comment on Getting Flash and Arduino talking, and problems with AS3 by jrosser</title>
		<link>http://www.iestyn.net/wp/2008/03/23/getting-flash-and-arduino-talking-and-problems-with-as3/comment-page-1#comment-23656</link>
		<dc:creator>jrosser</dc:creator>
		<pubDate>Sat, 07 Aug 2010 16:29:48 +0000</pubDate>
		<guid isPermaLink="false">http://iestyn.net/wp/2008/03/23/getting-flash-and-arduino-talking-and-problems-with-as3/#comment-23656</guid>
		<description>I&#039;ve posted some Arduino / AS3 code regarding on issue &lt;a href=&quot;http://www.maptopixel.com/?p=129&quot; rel=&quot;nofollow&quot;&gt;here&lt;/a&gt;. 

As mentioned above, the solution is to assume that not all data will be found for each execution of the event handler. So we store what we do find in a buffer until an end of the line character is found. We can then reconstruct the variable with the pieces of data.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve posted some Arduino / AS3 code regarding on issue <a href="http://www.maptopixel.com/?p=129" onclick="javascript:pageTracker._trackPageview('/outbound/comment/http://www.maptopixel.com/?p=129');" rel="nofollow">here</a>. </p>
<p>As mentioned above, the solution is to assume that not all data will be found for each execution of the event handler. So we store what we do find in a buffer until an end of the line character is found. We can then reconstruct the variable with the pieces of data.</p>
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