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	<title>iestyn.net &#187; platformer</title>
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		<title>Paper Moon &#8211; another great Unity game by Blurst</title>
		<link>http://www.iestyn.net/wp/2009/05/04/paper-moon-unity-blurst</link>
		<comments>http://www.iestyn.net/wp/2009/05/04/paper-moon-unity-blurst#comments</comments>
		<pubDate>Mon, 04 May 2009 15:54:06 +0000</pubDate>
		<dc:creator>Iestyn</dc:creator>
				<category><![CDATA[2d]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[blurst]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[paper moon]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[unity]]></category>

		<guid isPermaLink="false">http://www.iestyn.net/wp/?p=356</guid>
		<description><![CDATA[
Blurst have released another great Unity game called &#8216;Paper Moon&#8217;. It&#8217;s a 2D platformer with a slight 3D twist to the gameplay: Pressing Space &#8216;pops&#8217; bits of the scenery either in front or behind the plane of the character. If you or an enemy is in the way, then you die. It creates some interesting [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blurst.com/paper-moon/play" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://blurst.com/paper-moon/play');"><img class="alignnone size-full wp-image-358" title="Paper Moon" src="http://www.iestyn.net/wp/wp-content/uploads/2009/05/paper-moon.jpg" alt="Paper Moon" width="500" height="370" /></a></p>
<p><a href="http://blurst.com/paper-moon/play" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://blurst.com/paper-moon/play');">Blurst have released another great Unity game called &#8216;</a><a href="http://blurst.com/paper-moon/play" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://blurst.com/paper-moon/play');">Paper Moon&#8217;</a>. It&#8217;s a 2D platformer with a slight 3D twist to the gameplay: Pressing Space &#8216;pops&#8217; bits of the scenery either in front or behind the plane of the character. If you or an enemy is in the way, then you die. It creates some interesting puzzles. </p>
<p>I haven&#8217;t tried it, but apparently you can plug in a (wired) 360 controller. Nice touch.</p>
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