I managed to resist the last iPhone, but this time i’m not too sure i’ll be able. What’s different this time? The combination of 3G, GPS, and an accelerometer. This could seriously be the start of a new - maybe even revolutionary - gaming platform.
Location-aware gaming might take off now. I’m thinking that companies that are already doing similar things (like Locomatrix) might see a lot more interest in the coming months. Perhaps a mix between GPS gaming and PMOG (Passively Multiplayer Online Game) could be interesting? I’ve got to get one of these and start experimenting..
Of course, the combination of 3G, GPS, and accelerometer has been done before in a few phones, including the excellent N95, but -assuming the GPS works on the iPhone 2.0 - there’s one huge difference here: The ludicrous fanboy factor. Any interesting apps and games for the iPhone are going to be lapped up by a very vocal, very active, very influential fanbase.
Well, I had nothing much better to do today, so after sorting out my previous problems with Arduino and Flash, I thought i’d connect 2 potentiometers to the Arduino board, and make….. Yezzer-sketch!
Here’s the on-screen result:
The very simple circuit:
Video:
I need to get some better potentiometers, these are pretty rubbish.
I’ve been insanely busy at work recently, working on a huge Flash game for Channel 4. I’ve kept schtum about it all, with only a few hints to what’s been going on to the outside world.
On the 11th Feb, Channel 4 released a preview of Episode 1 to the world, and it’s been picked up by the blogosphere. My favourite moments so far have been seeing my dead body on the front page of Kotaku, and seeing my fat arse on the front page of my favourite site BoingBoing.
To my fellow programming friends, it’s all ActionScript 3, and no, I didn’t do the entire thing by myself
Be warned, there’s a few bugs in this *preview* release. Oh, and there’s 4 more episodes to come in the very near future.
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