Archive for the 'flash' Category

Star Trek runs Flash

TheFlashBlog has an interesting piece about Flash being used in the Star Trek film, using ActionScript 3 and AIR.

All made using Flash

All made using Flash

The strangely named OOOii have created some beautiful futuristic interfaces for films such as Star Trek, Minority Report, and The Island.

That sounds like a fantastic job! :)

Bookmark and Share

Bow Street Runner shortlisted again

I’ve just heard that Bow Street Runner has been shortlisted for the New Media Age Effectiveness Awards 2009. :)

Great news!

Bookmark and Share

Bow Street Runner up for another award

bsr

It just doesn’t stop. The multiple-award-winning Bow Street Runner we made for Channel 4 is up for another award, this time it’s the Broadcast Digital Awards. We’re in the Best Use of Digital Technology category.

The nominees are:

  • BBC iPlayer
  • Bow Street Runner, Channel4.com
  • Current
  • Freesat
  • Mycbbc
  • Obama: The Inauguration, Sky News

Wow. That’s quite some company to have!

Bookmark and Share

Generative art application – project screenshots

Since being inspired by Matt’s generative art session at Flashbrighton a while back,  I’ve been occasionally working on a personal project. It’s a Flex application where you can generate interesting abstract images and animations. It’s tricky to describe exactly what it is and what it does, so you can see for yourselves when I release it.

It was initially a simple idea of mine to see what something looked like when manipulated in a certain way. After playing around with it for a while and adding more functionality, I began finding myself entranced by the things I/it was accidentally creating. When I’ve added a bit more functionality I’ll release it and see if anyone else finds it as intriguing as I do :)

If you’re interested in helping me alpha-test this, then let me know.

[Edit: By the way, it's using Papervision]

Here’s some screenshots:

Red
red

 

Lines
lines 

 

Rainbow
rainbow

 

Distribution
distribution 

 

Browns
browns 

Bookmark and Share

Arduino + Flash + Wii Nunchuck + Servos + Webcam. Part 1

Here’s part of what I’ve been working on over the last few days.

The Wii Nunchuck is connected to my Arduino using I2C.

For now, the webcam is just a standard webcam with the housing removed, and connected via USB.

It uses  hacked up code from here and here.

(If you want to make something like this, Making Things Talk is an outstanding book.)

Here’s a sample video:

[update]: Hello Hack a Day people! :)

[update]: As Dokument says, here’s an almost identical setup created long before I did this.

[update]: If you don’t want to cut the end off your Wii Nunchuck, you can buy one of these.

Bookmark and Share

Arduino, Wii, Flash, Servos, Lasers, Papervision..

Recently I’ve been getting into all things electronic again. Strangely, I was doing this a year ago

Creating the Shopper 13 game sparked my enthusiasm, and I’ve been gathering new parts to experiment with:
Servos and header pins Making things talk

In addition to that, I’ve also got a Wii Nunchuck hooked up to my Arduino which I’m currently controlling Flash and Servos via the accelerometer and analog joystick. Oh, and a Laser.. and some Papervision too. When I’ve got something interesting, I’ll post it. Hopefully that’ll be in the next few days :)

Well I have to start building my robot army somewhere..

Bookmark and Share

Wallace and Gromit at the Science Museum

I’ve been working on a game for the Wallace and Gromit installation at the Science Museum.

Here’s a photo I took a while back:
My 1337 arcade controller

It was a brilliant project to work on, and one of the most fun things I’ve done for a while. Everyone involved was fantastic, and the exhibition itself looks superb. The game is now installed on a row of consoles and is open to the public. The controls are made from arcade-quality components, and uses a Mini-Pac to talk to the PC via USB.

Here’s a very brief clip of it on BBC News 24 (00:30):

If you’re in the area, do go and check out the exhibition, it’s great!

Bookmark and Share

Papervision experiment #3: 3D colour cube v2

A combination of the last two posts, with a few extra tweaks. This time it produces quite a pleasing blur if you click and hold down.

cube_blur

Bookmark and Share

Papervision Experiment #1: Fire sphere

Recently I’ve been inspired to create some experimental things in Papervision. I think that it’s mainly down to Matt’s talk on generative art at FlashBrighton a few weeks back. 

Well, here’s the first.  in brief:

- Plot 9902 Pixel3D points evenly around the surface of a sphere
- Colour each one a random red
- Rotate the sphere depending on where the mouse is
- Apply a blur effect to a BitmapEffectLayer
- Change the clippingPoint 

I kinda liked the effect, so here we go. Hold the mouse down to push the sphere away.

Fire Sphere

Bookmark and Share

My dead body on Wired

My dead body on Wired

Once again, my dead body surfaces on another site, this time on the Wired blog. It always amuses me when I see it on a site I regularly read.

It also makes me think I could do with visiting the gym a little more frequently, but that’s another story ;)

Previously I found myself on BoingBoing and Kotaku :)

Spotted on Wonderland.

 

Bookmark and Share